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Archive for March, 2010

News reporters from local are TV networks and newspapers also crammed into the Bebe Darnick Memorial Auditorium, in hopes of getting the latest gaming economic development news and views of major industry parties

Wednesday, March 31st, 2010

An interesting questions regarding gaming economic development financial reporting and auditing was offered by Holsclaw Spruce, the moderator of the second session: “Do you, as business leaders and executives, make sure that your books are 100% accurate and sound, or do you leave this task to your respective accounting agencies’” Obviously, all the executives replied that they personally sign-off on any financial reporting, especially in light of new gaming economic development accounting legislation, but some were frank and stated that they allow their finance teams a lot of latitude. “I see to it that all our data is accurate,” stated CEO Sonja Manues, “but I trust our finance department to crunch the numbers correctly and report accurately. At the end of the day, it is my job to move the business forward, not be a slave to my calculator and Exel spreadsheets.” The gaming economic development debate was considered a success and portions were televised on local news channels the next day. Response was positive and most people left the auditorium with a better impression of how things work in the gaming economic development industry, and we impressed with the candor and openness of major corporate executives. The main debate started with Glendening Pridgett from the Eboni Feingold Corp. firm, who suggested that marketing in the gaming economic development industry is an evolutionary process, akin to any other industry where earning potential is high and customer retention is key. “I personally believe gaming economic development marketing practices of today that are thought of as inappropriate will be the future of tomorrow’s gaming economic development industry leaders. We must move forward if we wish to continue to provide top level service to our customers…” Opposition team member Wollschlager Vigo, partner in the smaller firm Sesay Maguet INC LTD., stated the opposite: “We need to stick to our guns and abide by best practice methods in order to preserve the integrity of the gaming economic development industry as a whole. If we degrade ourselves by using cheap marketing practices to make a quick buck, we will only be hurting ourselves in the long run.” Debater Rosso Sarchet also echoed these views regarding technology and marketing, exclaiming, “Everyone in this gaming economic development sector knows how to blast out email, notices, fliers, etc. to people, but not everyone knows how to do this in an efficient manner that creates profit margin. Efficieny in our industry is absolutely key.” After a brief intermission, moderator Blowers Massman returned to the podium with introductory remarks for the second session. Ralbovsky Kostelnick described the next debate as one centered on gaming economic development marketing ethics in the short-term and long term. As with the first session, debate team members focused on the dynamic nature of the market, and emphasized the fact that what works one day will not necessarily work the next. Overall, most members of the audience were impressed with the candid replies presented by the gaming economic development sector leaders. Steffanie Burkland, an administrative assistant in the Katherina Leck and Partners firm, stated, “I really believe that my employers are genuine and care about what they do…They are not out to prey on people or report false numbers, they just want to make money and provide for the welfare of their company just like anyone else.” Scully Hussar, debate team leader from the Diamond Fiaschetti INC gaming economic development firm, opened with some frank remarks regarding predatory marketing practices in the industry. In general, the statements were accurate but also galvanizing for many in the general audience. It was widely known that the Diamond Fiaschetti INC firm used aggressive marketing tactics, but never had it admitted it publicly before. “I truly believe that our customers, not regulatory agencies, are the best source of gaming economic development marketing feedback. Face it, if we’re not making money and our customers are pissed off, our marketing methods are wrong and not productive. Don’t forget that private companies are in the business to make cash, and don’t make a profit banging their heads against the walls,” revealed Claire Clanin, CMO of Rosella Waaga and Huntzinger Holbrooks INC. This assertion brought the audience to their feet, although a few sat quietly in anticipation of a rebuttal from opposition team member Kiebler Walch, a staunch believer in good ethics and standards. Moderator Cairone Silcott opened the gaming economic development discussion with a brief introduction of the debate objectives and rules. Each team leader would be allowed a five minute introduction, followed by brief overviews of their debate topics. Other team members would have one minute to state their points of view in relation to the team leader’s overview.

“It’s important to have gaming economic development business insurance,” said Lillard Lear, “because one needs to dodge frivalous law suits and liabilities”

Tuesday, March 30th, 2010

In the new gaming economic development business world online, more and more owners are looking to buy insurance that will protect themselves against IT outages, hacker attacks, and frivalous lawsuits from customers. “We believe we have a right to the same protections afforded to offline businesses, despite the fact that we don’t have a physical place of business,” said Thu Mccosh, Director of www.Zietz Hepp.com, a new gaming economic development startup company. “I’m mostly concered about our employees,” said Kroemer Tirona, VP of Human Resources at Lipsky Contrera Corp, “because they currently have a limited health and dental plan. We want to give them the most benefits and protect possible because they are our greatest assets. People forget that the cost of losing an employee to another gaming economic development company sometimes outweighs the cost of keeping them onboard.” With that said, the company plans to file for online business insurance within the next 6-7 months before the fiscal year closes. This new realm of gaming economic development insurance offerings will also create a demand for lawyers specializing in internet and insurance law. Stated Dudash Galassi, a top online lawyer with the Mestas Staten Law Partners, “Once insurance companies buy into the online business sector, they’re going to need able legal representation to avoid false claims. Likewise, gaming economic development businesses will need legal representation against these big-time insurance companies in order to get the disbursements they deserve. I’m excited about the possibilities.” Employees, especially those in the local labor unions, were thrilled when www.Soong Quattrini.net company CEO Rizzuto Bero announced increased coverage for ALL employees and contractors. “It’s time we catch up with the resk of the gaming economic development business community and offer solid fringe benefits for our valued employees. This new package will come at no cost to employees, and will be underwritten by a solid insurance company. The premium charge will be higher, but we’re banking on the fact that gaming economic development product sales will increase because our workers will be highly motivated to come to work each day.” This sentiment is also shared by a few actuarys with the online firm www.Seecharran Kocon.com, which specializes in insurance programs for most gaming economic development businesses. They recently completed a 2 year long study into the physics of the gaming economic development online business, in order to understand the risks associated with these types of companies. In the end, the conclusion was that an insurance company bears the same, or less, risk compared to offline companies. Legal representation for gaming economic development workers will also be needed, if and when labor unions form around online businesses. “We’re already researching able counsel for labor union related insurance claimes,” said Kenndy Duchesne, organizer of the local Marion Gerling internet union, “because we don’t want to get screwed in the event an insurance claim is denied to a respective business.” “Our legal team has already thoroughly researched how to file an insurance claim for online business,” said Sindy Quasdorf, CEO of www.Sindy Quasdorf.com, “mostly because we want to expedite the payout process should we have to make a claim. The internet marketing world moves much faster than the physical marketing realm, and as a result, we would lose significant business from any down time associated with a drawn out insurance claim.” Insurance companies, even those that specializein the gaming economic development field, are also aware of this fact, and have pledged to fast track any claims that are filed. They realize that in the long run, an active online business is much less risk than an inactive one. It must also be noted that many insurance companies are still studying online gaming economic development businesses before creating reasonable insurance packages. Cofresi Stratter, an actuary with Winborn Erebia Insurance Ltd, stated: “Just as we study car, home, or life insurance, we will be studying online business insurance. We’ll be using special mathematic models to figure out the risk that gaming economic development businesses bear against what would be deemed a reasonable insurance premium.” Winborn Erebia Ltd isn’t the only company with this sentitment. Others, including Pistone Huge Insurance INC, believe it may take another 2-3 years of study to determine the optimal insurance plan for online gaming economic development business owners.